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Devlog
A small WIP of the new intro / main menu!
April 13, 2023
by
Tib Averus
17
Greetings everyone! I haven't been uploading much on itch but I'll do my best to change that! Most of the updates I have been posting went straight to our discord server ( discord.gg/hornedlizardstudi...
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A big update on the project!
February 02, 2023
by
Tib Averus
33
#devlog
Greetings everyone on Itch! First of all I need to say I'm sorry for not posting here much lately! I've been doing a lot of things at once, but finally, I quit my part time job, so that I can focus en...
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A quick update on things (08/09/2022)
September 08, 2022
by
Tib Averus
19
#devlog
Hello everyone, it's me, Tib, back from Eurofurence and back at work on things at full force! I wanted to give you all an update on what we're doing right now. First and foremost, as you all probably...
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Devlog 2022/07/23 - A new team member, and a big reveal getting near!
July 23, 2022
by
Tib Averus
12
#devlog, #VA
Howdy all, Fair bit of work going on, a lot of it we hope to show shortly but to keep this whole theatrical build up we're doing I won't be able to provide specifics as yet; it's certainly going very...
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Devlog 2022/07/08 - Status report and Input methods
July 08, 2022
by
Tib Averus
9
#devlog
Greetings everyone, it's me Tib / Vero! So as promised, we'll be bringing you a devlog every second Friday, or every Friday if I have something new and interesting to say! Right now, I believe I do! I...
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Devlog 2022/06/30 - Da combat and AI!
June 30, 2022
by
Tib Averus
16
#devlog
Greetings everyone! It's me, Vero / Tib! Today is the day when progress will REALLY pick up! As mentioned previously, my work contract has changed, and starting from today (Well, technically tomorrow...
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Predation public build 2.0.7
May 01, 2022
by
Tib Averus
11
#release
Greetings everyone, it's me Tib/Vero! I'm really sorry I couldn't get the build out yesterday, my arm is still not the best, but I managed to get things together and get the build out now! Here's a qu...
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Devlog 27/04/2022 - More on player rework
April 27, 2022
by
Tib Averus
11
Hey everyone! Vero/Tib here! I wanted to share some more progress with you all, I've been hard at work getting the new player system up and running, and Sephra has been helping me by creating a few ne...
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Devlog 22/04/2022 - The player and combat rework
April 22, 2022
by
Tib Averus
9
#devlog
Greetings everyone! It's me, Vero / Tib! I wanted to share some progress I've made for the past few days since we released! I got a lot of feedback, a lot of positive, and quite a few negative, and I'...
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Hotfix 2.0.6
April 17, 2022
by
Tib Averus
7
#patch
Hello everyone! Vero / Tib here! I ran over some feedback and quickly fixed the crash at the end of the game, along with a few small things for now to make sure the game doesn't crash! -Fixed the cras...
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Predation 2.0.5 Supporter release!
April 16, 2022
by
Tib Averus
7
#release, #patch
BEFORE ANYTHING ELSE! This is a SUPPORTER BUILD of the game! It will be locked for our supporters for the next 2 weeks (From 2022/04/16) after this, it will become FREE FOR EVERYONE! Thank you! Predat...
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07/04/22: Quick update
April 07, 2022
by
Tib Averus
8
#devlog, #status update
A quick thing from me Vero / Tib! I've been mostly fixing bugs that others mentioned or I discovered myself, and hopefully quite a few things will be fixed by the time we release for our supporters, n...
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A new TESTBUILD is now out on Discord for testers / supporters!
March 27, 2022
by
Tib Averus
8
#Testbuild
Greetings everyone! It’s me, Vero / Tib! I thought I’d give everyone a BIG update! We are putting out a TESTBUILD for all our supporters who supported us with more than 10 dollars! This TEST BUILD...
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HOTFIX 1.2.2 - Huge performance boost option added!
December 14, 2021
by
Tib Averus
3
Hello everyone! I've been monitoring feedback as best as I could during work, and I compiled a few more common issues and tried to address them with this hotfix, here's the full changelog: Removed a d...
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Small hotfix
December 14, 2021
by
Tib Averus
3
#hotfix
Fixed an issue where I left a debug button enabled that caused quite a few issues with dialogue boxes...
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